![]() In March 2011, Khronos released the COLLADA Conformance Test Suite (CTS). Dozens of commercial game studios and game engines have adopted the standard. Early collaborators included Alias Systems Corporation, Criterion Software, Autodesk, Inc., and Avid Technology. Several graphics companies collaborated with Sony from COLLADA's beginnings to create a tool that would be useful to the widest possible audience, and COLLADA continues to evolve through the efforts of Khronos contributors. The COLLADA DOM uses the SCEA Shared Source License 1.0. The COLLADA schema and specification are freely available from the Khronos Group. Barnes, it has since become the property of the Khronos Group, a member-funded industry consortium, which now shares the copyright with Sony. Originally created at Sony Computer Entertainment by Rémi Arnaud and Mark C. dae (digital asset exchange) filename extension. ![]() COLLADA documents that describe digital assets are XML files, usually identified with a. ĬOLLADA defines an open standard XML schema for exchanging digital assets among various graphics software applications that might otherwise store their assets in incompatible file formats. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506. COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications.
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